March 4, 2008

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When I first started reading about installing Yellow Dog Linux I noticed a lot of complaints about the limited memory or the lack of hardware accelerated OpenGL support on the PS3. Fortunately, it turns out that you can do quite a lot with what we have available. The following is a list of various computers and game system emulators*, native Linux games, and source ports that I have used successfully on my PS3:

System -> Emulator

That leaves a few I haven’t been able to run:

  • Atari Jaguar (almost runs in sdlmess — not fast enough or 100% accurate)
  • Intellivision (should be working in sdlmess, I think, not sure why not)
  • Nintendo 64 (if possible would probably require accelerated video)
  • Nintendo Gamecube (if possible would require accelerated video)
  • Nintendo DS (desmume might work eventually?)
  • Sega Saturn (yabause runs very slowly, not playable)
  • Playstation (err… what’s the point?)

Haven’t tried yet:

  • Apple IIGS

Aside from running emulators …

Java 5 and 6 plugins for Firefox run various Java games well including: Runescape MMORPG, multiplayer games on flyordie.com (online Chess, Reversi, 3D Pool, etc).

Installed Opera and Java 5 plugin OK. Seems a little faster than Firefox but could just be me. See this post by Paul (ppietro) on the Yellow Dog Community Board for setup instructions.

Various native Linux games:

SuperTux, Freeciv, Mega Mario, Rocks’n'Diamonds, Blob Wars: Metal Blob Solid, Pingus, FreedroidRPG, Battle for Wesnoth, Ri-li, Solarwolf

These source ports of early “3D” FPS games can all run smooth on the PS3 without OpenGL:

(Of the above FPS games, I had to compile all from source except for vavoom)

* There are some legal issues surrounding emulation and the use of game and/or system ROM images. A good summary can be found in this Wikipedia entry.